There are more than a dozen tournaments and leagues in the world of eSports, which can be confusing even for someone familiar with the industry and individual gaming disciplines.
Large competitions are held in special places where the public can watch the players sitting at their computers, and the course of the fight is tracked on a large screen, which broadcasts images from the screens of the players. In South Korea, because of the large number of spectators, such competitions are held in stadiums. Smaller competitions are held in computer clubs and Internet cafes. In addition, there are online tournaments, which are held over the Internet.
On the big tournaments, the prize fund reaches $ 1,000,000 and more.
An article on the formation of cybersports on the pages of the official website of the cybersports organization Team Empire proves that cybersport has achieved recognition as one of the sports disciplines because the disciplines have long-established rules, use the intellectual abilities of participants, conduct mandatory training and finally, interpersonal relationships are also a well-established fact.
On April 14, 2018, the International Olympic Committee recognized cybersports as an official sport, and from 2024, cybersports will be listed in the Olympic Games.